One of them might try to arrest you every 3-4 broken lock-picks, just ignore him and keep trying. There's no way you're bringing the whole thing back to Enthir, so grab a piece of charcoal and paper from the previous room and use them to create a rubbing of the tablet. I'll have to discover a way to make the information more portable. I somehow managed to sneak past the first few guards inside the Museum until one finally saw me. When you unlock the door enter it as fast as you can. This is an archive of past Skyrim talk:Sneak discussions. You can now head back to Winterhold to bring the rubbing to Enthir. Go south up the stairs and into Calcelmo's Tower. The hero has a few options here: Sneak and then backstab the Thalmor wizard so hard that one blow downs the wizard; Engage the wizard in a very fast battle. When he's not looking, use the key you just stole OR lockpick the door and enter the Museum. Using invisabillty potion helps, but very little becuase when you move past the gurds they will still notice you. A guard tells you NOT to go beyond into the Museum. It is possible to obtain two copies of the museum key. As a member of the Nightingales, Mercer was tasked with guarding a place called The Twilight Sepulcher, the Temple of Nocturnal. He's directed me to seek out Calcelmo, the Court Wizard in Markarth who is the foremost authority on them in hopes of obtaining a translation. If you wish, you may enter my tower to view the museum section, but I'm afraid the laboratories are still off limits. I use amulets and rings which add to sneak (although i must admit I never bothered to check whether or not the will increase sneak past 100 - they just make me feel like I'm sneakier) and I use Shrouded boots. He was going through his whole line about "crimes against Markarth and her people," when suddenly he stopped mid-sentence and attacked me. sneak as much as possible using the valve traps to create diversions where possible, I have made it through without killing any one but it took a lot of paitence, watching the guards patterns I also had a high sneak … As you open the door this time, two guards will be waiting for you. Sneak forward on the upper walkway. For the quickest escape, look towards the exit from the tablet and you'll notice a small ledge on either side of the wall over the door. Next The Pursuit Prev Speaking with Silence. ... if you were unable to convince Calcelmo to you rights with Persuasion, you will have to sneak to the museum and avoid the guards there. If you proceed with the bribe/persuade dialogue options, Calcelmo will give you the first key. Hard Answers TES V: Skyrim Guide. You can sneak past them or kill them all. I just went in and snuck around to the right side while they were talking in the middle of the room. It will be impossible to bring this item to Enthir to have him translate Gallus's Journal. Karliah believes the only proof that could expose Mercer's treachery can be found within the pages of Gallus's journal which she recovered from Snow Veil Sanctum. The Cube is on a table to the right, after going past Aicantar's table but before the door to the balcony. Calcelmo's stone rubbing appears on the ground in the College of Winterhold after completing this quest. Alternatively, you can also just retrace your steps back through the museum and exit the keep the same way you came in. The only other use is during the quest "Hard Answers," using the spider as a way to sneak past the hallway filled with poisonous gas. 1. I have a sneak of 100 and a full sneak perk tree. If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. After entering the building, you should see an information that you need to obtain the key to Aringoth's safe. The guards in the lab area accused me of commiting a crime, and I hadn't done anything at all. Our only hope is Enthir, one of Karliah and Gallus's former acquaintances who is a wizard at the College of Winterhold. I drank it and run right to the door, starting to unloking it, they cant attack you while you are in lock pick screen. Skyrim Thief Skills - how to max Sneak, Speech, Pickpocket and Lockpicking The best, fastest ways to level 100 in Skyrim's stealth-based Thief skills. Skyrim's Sneak skill allows you to get close to enemies without being detected, allowing your Dragonborn to perform sneak attacks like this Backstab. Using this method causes the guards in the museum to be hostile, and as they are city guards you will incur a bounty if you kill them. 8. I started a second character last night - a Khajiit - and I've found myself playing hide and sneak with a few Dwermer Workers when I'm level 7 (who knew that lockpicking through Markath could get me into such trouble so early). You should drop the plans somewhere, and retrieve them when you want to finish The Pursuit. You can also Become Ethereal and not suffer the poison for the duration of the shout (though be warned, this may alert nearby guards). Once I get into Calcelmo's tower where the stone is located, I try clicking "A" to activate the stone, but nothing happens. You just need to sneak past the guards in the first room there with all of the display cases. Skyrim 'Hard Answers' quest glitch/bug? Maybe I do have a bounty I'm not aware of, but a guard has never apprehended me. Ignore him, get past him and then Sneak. Some stages may therefore repeat objectives seen in other stages. You get this mission during the Reunification of Skyrim main Imperial Legion Quest and ... corridor leading to cells; 3 - probable whereabouts of a guard with the cell key; 4 - cells with the imprisoned Legionnaires; 5 - route to the main courtyard. That's when it got weird. There was no option to pay my own bounty in the dialog options. A guard and a researcher will be in the chamber below. Post Comment. Activating the trap here will send Aicantar into a panic and he and his guards will make a run for it (or you can just sneak past him). He was going through his whole line about "crimes against Markarth and her people," when suddenly he stopped mid-sentence and attacked me. Another possible solution is to leave and wait for normal store hours and Enthir becoming open for business. However, all versions lack a smithing perk, so they will quickly fall behind other swords when you start tempering. Calcelmo has proven to be extremely stubborn and refuses to allow me access to his materials regarding the Falmer language. I fast traveled to the Thieves guild, and didn't see her there, I did some searching around online and read that Karliah went back to Snow Veil Sanctum, so I went there and found her stuck behind the door. Just got a "how-to" user request, I figured I'd share the answer with the whole group. A guard tells you NOT to go beyond into the Museum. After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder. This guide to Sneaking will teach you about leveling the skill, choosing your Perks, and becoming a master in stealth or assassination by backstabbing your enemies. Either of the two guards has the key. All of this is covered on the description page. Return to the entrance and go north. The other will patrol back and forth. I'm left with little choice other than taking matters into my own hands and stealing his notes. Hard answers / Trinity restored (PS3) - So id finished Hard Answers and moved onto Trinity Restored, but Karliah wasn't at the standing stone. 5. After talking with Enthir and Karliah, the quest ends and The Pursuit begins. The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Hard_Answers&oldid=2173400, Skyrim-Bugs Fixed by the Official Skyrim Patch, Skyrim-Bugs Fixed by the Unofficial Skyrim Patch. You can either kill them or just sneak past them. Note! Enthir has informed me that Gallus's Journal is written in Falmer. Distracting the remaining guard with an arrow is a good way to aid a stealthy approach. Even after everything I did for you and Faleen? In the tower, follow the hall to the left to find a room with a desk. The only way you will be able to get rid of this bounty is by gaining another bounty in another city and going to jail. Enter Goldenglow using sewer (optional) 7. Skyrim 'Hard Answers' quest glitch/bug? That's when it got weird. Distracting the remaining guard with an arrow is a good way to aid a stealthy approach. Cloudflare Ray ID: 61311e14a8204c2b Speak to Vex about Goldenglow Estate (optional) 5. Well, I'm not blind to the fact that you've been instrumental in improving my affairs of the heart. I've managed to obtain the key to the Dwemer Museum, but I had a problem getting into Calcelmo's Lab. A guard tells you NOT to go beyond into the Museum. 8. Suddenly i am having a devil of a time sneaking up on bandits, mages and forsworn. It's possible to sneak past all the guards in the lab without any combat, but you can also employ the various traps around the lab to dispatch them quickly. In Calcelmo's Lab, there might be a Markarth city guard who gives you a bounty regardless of your standing towards the Reach faction. Skyrim's Sneak skill allows your Dragonborn to slip past enemies undetected, pickpocket to loot valuables, and sneak attack enemies with melee and ranged attacks. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. As you enter the lab, you can find the Spider Control Rod in the room to the left, which you can use to help clear out the guards ahead (note that the rod only works in the lab). The museum is located within Understone Keep in Markarth, off to the right of the entrance with one guard standing by the door. First go speak with Enthir at The Frozen Hearth in Winterhold. 9 - Two Guards One of the two guards will stay seated at a table. Use command Startquest TG07 then Set stage TG07 0 to start and add the quest to the journal while keeping Mercer's plan, when they're "quest items" and it doesn't allow you to get rid of them. Okay, so i'm at the part where you have to copy down the Calcelmo's stone. If there's a spot you can't cross without being seen, fire an arrow away from you and away from where you're going, while undetected-- that will make them pause their routine and investigate the arrow. Since arrow shots make noise while sneaking, a useful and rewardingly realistic trick to sneak past an inconveniently placed enemy is to shoot an arrow at a spot you'd like them to walk to. Make your way to the far end of the museum to find the entrance to Calcelmo's Laboratory. If you got the mage's permission, there's no problem - you can freely move through the room. This is an important quest item for the next quest and the quest fails to load as long as this item is in inventory. Skyrim's Sneak skill allows your Dragonborn to slip past enemies undetected, pickpocket to loot valuables, and sneak attack enemies with melee and ranged attacks. Exit out onto the Wizard's Balcony and head up the stairs to the right into Calcelmo's Tower. The following empty quest stages were omitted from the table: 0, 27, 55. That's the best I can offer. I recently did a clean install of Skyrim and decided to start modding again, but use MO instead of NMM (man, I'm so glad I switched). NOTE that you must be stealthy in this part, just like when we were chasing down Gulum-Ei once more. According to Gallus, he defiled the temple and betrayed the Thieves Guild. The trinket in this quest is the Dwemer Puzzle Cube. I'm sorry, but that's as far as my generosity extends. New main objective: Speak with Enthir . In the dialogue option, choose the option to go to jail. Picking up the museum key after the quest has finished restarts the quest. Once you've collected the trinket, it can be returned to Delvin Mallory for some leveled gold. You don't however need to stay discreet at all costs - killing all the enemies won't affect the mission outcome in any way. He's not happy to be disturbed and no matter what you choose to do, will not be interested in helping you translate the journal - at best, he will grant you access to his museum. Putting 40 pounds of weight (either the body of a dead guard or a heavy item such as Dwarven armor) on the pressure plate at either end of the hall will depress the plate and stop the gas from spreading, allowing you to comfortably loot the corpses. • If you want to be completely undetectable in the shadows, invest in more sneak perks, or get a lighting mod that makes dungeons darker (like ELFX Enhancer). Perhaps when my research is complete, I'll feel more comfortable discussing my findings with you. It's better to sneak here as well, though even if you're spotted, you don't have to worry that the guards from the courtyard will come here. Few are allowed to browse my collection. Karliah will also give you the Nightingale Blade as a token of appreciation, and ask that you meet her at the Ragged Flagon. Improve this answer. Remember to sneak all the time - you aren't welcomed here and the guards will raise an alarm if only they get your trail. Whatever you choose, make your way to the end of the laboratory. The Elder Scrolls V: Skyrim is a very big game, and with so much to do, it's easy to accidentally do something you may regret later Very well. Might take some practice, it can occasionally backfire. After you copy the text, two Wizards' Guards, Captain Aquilius, and Aicantar will enter the tower to hunt you down. Once you commit the crime, a guard will come up to and you tell you that you have commited crimes against Skyrim. A possible workaround is to sneak into the room with the guard and use a bow to kill him. After you copy the text, two Wizards' Guards, Captain Aquilius, and Aicantar will enter the tower to hunt you down. 10 - Aicantar and Guard You'll encounter Aicantar and a guard in this room. You may need to download version 2.0 now from the Chrome Web Store. Karliah insists we bring this information to Brynjolf immediately. Another way to prevent getting this page in the future is to use Privacy Pass. Right now, I'm working on the quest Hard Answers. Okay, so i'm at the part where you have to copy down the Calcelmo's stone. Stop the blades and go down to the chamber and go east onto the balcony. You can shoot an arrow toward the stairs to distract the guards, then jump down and head straight out the door. ". The battle has to be really fast (just damage the wizard repeatedly with huge damage) or the Thalmor guards downstairs will catch up. these are things other npc's have stats in.) 5. The researcher will flee west toward the door. It may not be possible to sneak past this Thalmor wizard at low sneak levels. After reading the dossier, get back up to Elewen’s Solar. If the word \"Detected\" appears on the screen, a creature or character can see the Dragonborn, or has just seen them and knows where they are. You can go straight to the museum and pick the lock. Beyond the room is the Falmer Translation Guide, which turns out to be a massive stone tablet. You may fight them if you wish, but you can also simply sneak past them after they split up. Activate the valve wheel to activate the floor blades which will probably kill one of the hostiles. (alternately, there is a path on the balcony that leads to a ledge near the waterfall. Hi folks. 0. When you pick it up, it's marked as a quest item and you cannot remove it from your inventory. Visibility is depicted through use of an eye that remains closed while undetected, but opens more and more as the likelihood of being detected increases. You may fight them if you wish, but you can also simply sneak past them after they split up. Anyone that has ever tried to make a monk mod / character, or any cool unarmed special effects / enchantments, has probably run into an incredibly frustrating quirk of the engine: when you're "unarmed", many of the normal Perks and Enchantments just don't work. I read on here it might be a good idea to start Hard answers again by going into the museum, finishing the quest and then Trinity restored would reset itself. Once you've escaped, return to Winterhold, where Karliah and Enthir are waiting in the cellar of the Frozen Hearth. This option will cause the guards to be hostile, unless you are successfully hidden. I finished Hard Answers, and to my dismay, I didn't get the follow-up quest (because I had mercers plans in my inventory probably). Itcontains the accumulated findings of Calcelmo's work from Dwemer ruins all over Skyrim, including deactivated Dwarven spheres, Dwarven spiders and Dwarven centurions. There are a lot of random Dwemer artifacts and books in the museum, but most notably, there is a gate on the south side protecting a room containing an Unusual Gem - the gem is located on a table to your right as you enter the first room on the left. Once outside, a waypoint will indicate your exit route: simply hug the right wall of the balcony to find a gap leading to a small cliffside path, terminating at a waterfall. You have several options on how to proceed: Whatever you chose to do, it's clear you're going to have to break into Calcelmo's laboratory in order to retrieve the Falmer Translation Guide, so head for the Dwemer Museum. This page was last modified on 19 June 2020, at 10:09. The city guards here will not be hostile (provided you didn't pick the Museum lock), but Calcelmo's personal guards in the lab will confront you if they spot you, no matter what (though they will not give you a bounty if they are harmed). If you ask to visit the archaeological site, you will be asked to kill. All talk options except going to prison or fighting fail. Karliah sometimes returns to Snow Veil Sanctum without giving you the following quest. Once I get into Calcelmo's tower where the stone is located, I try clicking "A" to activate the stone, but nothing happens. If you are at an office or shared network, you can ask the network administrator to run a scan across the network looking for misconfigured or infected devices. The highest level version of the Nightingale Blade is untemperable (levels 46+), making the level 36-45 blade the best version. 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Jump onto the small ledge and proceed directly to the museum translate Gallus 's,... About killing Nimhe which allows you to receive another key upon completion way came... You tell you that you must be stealthy in this room middle of the Nightingales Mercer! Gulum-Ei once more guards, then jump down and head inside different from that of previous games fail... Winterhold after completing this quest Vex about Goldenglow Estate ( optional )....